> For the complete documentation index, see [llms.txt](https://docs.deepwork.studio/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.deepwork.studio/teams-departments/deep-work-studio/roles/prototype-designer-1.md).

# Website Designer

## **Responsibilities**

* Understand the collaborative vision of the website
* Create a visual prototype, which can act as the basis for a user test. It needs to look indistinguishable from a real product and have a flawless user experience, aimed at visualising the main intentions of the team.&#x20;
* Guide the team's decisions to create a cohesive user journey and usable information architecture.&#x20;
* In case the client doesn't have a set visual identity or Sytelguide, your task will also be to create a matching visual identity, which will make the product appealing.

Projects follow a set (but flexible) process to manage expectations and produce high-quality results for the client team. Please familiarize yourself with our principles and general prototyping guidelines:

{% content-ref url="/pages/Rf9LtTzAxVOE21ezMUrk" %}
[Prototyping Principles](/tools/prototyping-principles.md)
{% endcontent-ref %}

{% hint style="info" %}
Check out this [medium article](https://medium.com/deep-work-studio/how-to-prototype-anything-in-one-day-3d81a7f68e10) by Andrej Berlin on *how to prototype anything in one day* for ease of reference.
{% endhint %}
